Books: Core rulebook, Advanced player's guide, ultimate magic, ultimate combat
Races: All basic races+races listed on the forum as basic races
Classes: All except samurai, gunslinger and ninja
Character level: 5
Alignment: Good or neutral
Staring gold: 5000 gold
Additional race rules:
Ability score bonuses given by races have been changed!Dwarf:
Original: +2 constitution, +2 wisdom, -2 charisma.
New: +2 to constitution or +2 to wisdom and +1 to any other ability score of your choice.
Elf:
Original: +2 dexterity, +2 intelligence, -2 constitution.
New: +2 dexterity or +2 intelligence and +1 to any other ability score of your hoice.
Gnome:
Original: +2 constiution, +2 charisma, -2 strength.
New: +2 to constitution or +2 to charisma and +1 to any other ability score of your choice.
Half elf:
Original: +2 to any one ability score.
New: +2 to any two ability scores of your choice.
Half orc:
Original: +2 to any one ability score.
New: 2 to any two ability scores of your choice.
Halfling:
Original: +2 dexterity, +2 charisma, -2 strength.
New: +2 dexterity or +2 charisma and +1 to any other ability score of your choice.
Human:
Original: +2 to any one ability score.
New: +2 to any two ability scores of your choice or +1 to any four ability scores of your choice.
Bonuses given from some basic races have been changed!Dwarf:
Tough as stone: Dwarf characters gain +1 bonus to their natural armor.
Reason:
Dwarves are sturdy and thus getting a +1 bonus to natural armor would fit them perfectly.
Gnome:
Normal speed: Gnomes have a base speed of 30 feet.
Darkvision: Gnomes can see in the dark up to 60ft.
Reason:
Gnomes usually live underground along dwarves so turning their low light vision into darkvision felt natural. Also, increasing their speed adds a bit to their survivability.
Half-elf:
Bonus feat: Half-elf character get a bonus feat at 1st level.
Reason:
Half-elves have inherited this bonus from their human counterparts.
Halfling:
Normal speed: Halflings have a base speed of 30 feet.
Reason:
Halflings are meant to be small and agile. Keeping their slow speed made no sense.
Extra spells based on ability score modifiers have been changed![You must be registered and logged in to see this image.]